No passport required: Second Life in higher education
Nowadays, social virtual world being an
online ‘’space’’ attracts a growing number of adults and can be integrated into
language learning curriculum. Virtual worlds are different from traditional
course management systems in terms of 3D graphical setting, use of avatars and
the ability to put the learner within the scene.
Virtual world has a lot of benefits for
students. They offer an interface that is exciting and appealing to students. As
I was searching in the Internet to find out more about Virtual World, I found
the best virtual worlds and some articles related to it. I was reading the
blogs of some professors who shared their experience about Virtual World. A
professor of anthropology confessed that he wished his students to experience
another culture and thanks to Second Life because his students experienced
other cultures without leaving the classroom. By virtually travelling to Second
life they can experience the same skills needed to navigate a different culture. This virtual world exercise gives students an opportunity to experience community, communication and identity in a way similar to study-abroad programs, but in this case the students' bodies never leave the computer lab (facultyfocus.com)
Students can communicate with people of
different nationalities, religions and interests and Second Life gives
limitless context and areas for Ss to explore and experiment. They are
attracting as they offer a shared social space that is totally created and
evolved by its users and which provides a real-time interaction and content.
Based on my first-hand experience of
Second Life, I was thinking about the extent Second Life can be meaningfully
used for TEFL purposes in Armenia. Activities like role-plays where students
can be assigned different roles, science experiment to learn scientific words,
debates, discussion classes through chatting will be effective for students. However, there are some prerequisites for
applying Second Life in EFL classroom. Developing compelling virtual learning
environments are not easy to develop and it is going to take a lot of time. It would be better to use it with adult
learners provided with clear instructions and its purpose should be defined and
clarified. So private groups should be created and controlled by the teacher. One important point to take into consideration is to ensure that
there is a computer and a good internet (high speed) connection which is, alas,
a big problem for students in .Armenia. Second Life provides a range of opportunities for groups due to its emphasis on collaboration and connection between users. It opens up a whole range of possibilities which may not have been previously considered that can lead to some very interesting outcomes .jpg)
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